Sound designer and composer specialising in 3D audio for immersive experiences. I combine methods from film, theatre, games and interaction design with a deep passion for spatial aesthetics, storytelling and emotional impact. A regular audio director and sound designer at MAKROPOL and occasional teacher of 3D audio in cinematic VR. When not working with XR experiences, I also do sound and music for non-immersive media. I hold a Professional Bachelors Degree in Sound Design.